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Now showing items 1-10 of 25
(Chapter / Bokkapittel / AcceptedVersion; Peer reviewed, 2010)
The paper reports on the development and activities in the recently established fourMs lab (Music, Mind, Motion, Machines) at the University of Oslo, Norway. As a meeting place for researchers in music and informatics, the ...
(Chapter / Bokkapittel / PublishedVersion; Peer reviewed, 2010)
In this paper we present a method for studying relationships between features of sound and features of movement. The method has been tested by carrying out an experiment with people moving an object in space along with ...
(Chapter / Bokkapittel / PublishedVersion; Peer reviewed, 2010)
The paper presents a conceptual overview of how optical infrared marker based motion capture systems (IrMoCap) can be used in musical interaction. First we present a review of related work of using IrMoCap for musical ...
(Chapter / Bokkapittel / PublishedVersion; Peer reviewed, 2015)
The MYO armband from Thalmic Labs is a complete and wireless motion and muscle sensing platform. This paper evaluates the armband’s sensors and its potential for NIME applications. This is followed by a presentation of the ...
(Chapter / Bokkapittel / PublishedVersion; Peer reviewed, 2011)
The paper presents research about implementing a full body inertial motion capture system, the Xsens MVN suit, for musical interaction. Three di erent approaches for streaming real time and prerecorded motion capture data ...
(Journal article / Tidsskriftartikkel / AcceptedVersion; Peer reviewed, 2010)
In our own and other research on music-related actions, findings suggest that perceived action and sound are broken down into a series of chunks in people’s minds when they perceive or imagine music. Chunks are here ...
(Chapter / Bokkapittel / PublishedVersion; Peer reviewed, 2013)
In this paper we present some custom designed filters for real-time motion capture applications. Our target application is motion controllers, i.e. systems that interpret hand motion for musical interaction. In earlier ...
(Journal article / Tidsskriftartikkel / AcceptedVersion; Peer reviewed, 2013)
Links between music and body motion can be studied through experiments called sound-tracing. One of the main challenges in such research is to develop robust analysis techniques that are able to deal with the multidimensional ...
(Chapter / Bokkapittel / AcceptedVersion; Peer reviewed, 2016)
Recording music-related motions in ecologically valid situations can be challenging. We investigate the performance of three devices providing 3D acceleration data, namely Axivity AX3, iPhone 4s and a Wii controller tracking ...
(Chapter / Bokkapittel / PublishedVersion; Peer reviewed, 2015)
Recording music-related motions in ecological valid situa- tions can be challenging. We investigate the performance of three devices providing 3D acceleration data, namely Axivity AX3, iPhone 4s and a Wii controller tracking ...