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dc.date.accessioned2024-04-03T16:40:21Z
dc.date.created2023-11-29T17:58:12Z
dc.date.issued2023
dc.identifier.citationMeng, Li Goodwin, Morten Yazidi, Anis Engelstad, Paal E. . Unsupervised State Representation Learning in Partially Observable Atari Games. Computer Analysis of Images and Patterns. CAIP 2023. 2023, 212-222 Springer
dc.identifier.urihttp://hdl.handle.net/10852/110331
dc.description.abstractState representation learning aims to capture latent factors of an environment. Although some researchers realize the connections between masked image modeling and contrastive representation learning, the effort is focused on using masks as an augmentation technique to represent the latent generative factors better. Partially observable environments in reinforcement learning have not yet been carefully studied using unsupervised state representation learning methods. In this article, we create an unsupervised state representation learning scheme for partially observable states. We conducted our experiment on a previous Atari 2600 framework designed to evaluate representation learning models. A contrastive method called Spatiotemporal DeepInfomax (ST-DIM) has shown state-of-the-art performance on this benchmark but remains inferior to its supervised counterpart. Our approach improves ST-DIM when the environment is not fully observable and achieves higher F1 scores and accuracy scores than the supervised learning counterpart. The mean accuracy score averaged over categories of our approach is 66%, compared to 38% of supervised learning. The mean F1 score is 64% to 33%. The code can be found on https://github.com/mengli11235/MST_DIM.
dc.description.abstractUnsupervised State Representation Learning in Partially Observable Atari Games
dc.languageEN
dc.publisherSpringer
dc.relation.ispartofLecture Notes in Computer Science (LNCS)
dc.relation.ispartofseriesLecture Notes in Computer Science (LNCS)
dc.titleUnsupervised State Representation Learning in Partially Observable Atari Games
dc.title.alternativeENEngelskEnglishUnsupervised State Representation Learning in Partially Observable Atari Games
dc.typeChapter
dc.creator.authorMeng, Li
dc.creator.authorGoodwin, Morten
dc.creator.authorYazidi, Anis
dc.creator.authorEngelstad, Paal E.
dc.date.embargoenddate2024-09-20
cristin.unitcode185,15,30,30
cristin.unitnameSeksjon for autonome systemer og sensorteknologier
cristin.ispublishedtrue
cristin.fulltextoriginal
dc.identifier.cristin2205633
dc.identifier.bibliographiccitationinfo:ofi/fmt:kev:mtx:ctx&ctx_ver=Z39.88-2004&rft_val_fmt=info:ofi/fmt:kev:mtx:book&rft.btitle=Computer Analysis of Images and Patterns. CAIP 2023&rft.spage=212&rft.date=2023
dc.identifier.startpage212
dc.identifier.endpage222
dc.identifier.pagecount1000
dc.identifier.doihttp://dx.doi.org/10.1007/978-3-031-44240-7_21
dc.type.documentBokkapittel
dc.type.peerreviewedPeer reviewed
dc.source.isbn978-3-031-44239-1
dc.type.versionAcceptedVersion
cristin.btitleComputer Analysis of Images and Patterns. CAIP 2023


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