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dc.date.accessioned2013-03-12T08:10:32Z
dc.date.available2013-03-12T08:10:32Z
dc.date.issued2007en_US
dc.date.submitted2007-07-19en_US
dc.identifier.citationMoastuen, Lars. Real-time simulation of the incompressible Navier-Stokes equations on the GPU. Masteroppgave, University of Oslo, 2007en_US
dc.identifier.urihttp://hdl.handle.net/10852/9752
dc.description.abstractThis thesis explores the possibility of using graphics processing units (GPUs) to compute approximations of the Navier-Stokes equations for usage in real-time simulation. The Navier-Stokes equations describe the change in mass and momentum of fluids, e.g., liquids or gases. Typical applications for such a simulator can be computer games to increase realism by simulating, e.g., clouds or smoke that interact with the environment. A new, efficient solver that supports arbitrary boundaries is presented. Support for objects following the flow whilst acting as obstacles themselves is also discussed. The simulation is performed solely on the GPU, and offers high quality simulations at a modest cost.nor
dc.language.isonoben_US
dc.titleReal-time simulation of the incompressible Navier-Stokes equations on the GPUen_US
dc.typeMaster thesisen_US
dc.date.updated2007-07-31en_US
dc.creator.authorMoastuen, Larsen_US
dc.subject.nsiVDP::420en_US
dc.identifier.bibliographiccitationinfo:ofi/fmt:kev:mtx:ctx&ctx_ver=Z39.88-2004&rft_val_fmt=info:ofi/fmt:kev:mtx:dissertation&rft.au=Moastuen, Lars&rft.title=Real-time simulation of the incompressible Navier-Stokes equations on the GPU&rft.inst=University of Oslo&rft.date=2007&rft.degree=Masteroppgaveen_US
dc.identifier.urnURN:NBN:no-15290en_US
dc.type.documentMasteroppgaveen_US
dc.identifier.duo63568en_US
dc.contributor.supervisorKnut-Andreas Lie, Trond Runar Hagenen_US
dc.identifier.bibsys071028978en_US
dc.identifier.fulltextFulltext https://www.duo.uio.no/bitstream/handle/10852/9752/1/Moastuen.pdf


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