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dc.date.accessioned2013-03-12T07:57:57Z
dc.date.available2013-03-12T07:57:57Z
dc.date.issued2011en_US
dc.date.submitted2011-06-17en_US
dc.identifier.citationTyvand, Jon-Erik. On the predictability of server resources in online games, an investigative approach. Masteroppgave, University of Oslo, 2011en_US
dc.identifier.urihttp://hdl.handle.net/10852/8943
dc.description.abstractThis Master thesis investigate the predictability in game server resource data by implementing and developing a predictive algorithm. Thorough testing of the algorithm has been performed and the results show that the game server resource data is predictable to some extent. The findings in this thesis introduce the possibilities to predict allocation of sufficient resources to game servers.eng
dc.language.isoengen_US
dc.titleOn the predictability of server resources in online games, an investigative approachen_US
dc.typeMaster thesisen_US
dc.date.updated2012-02-29en_US
dc.creator.authorTyvand, Jon-Eriken_US
dc.subject.nsiVDP::420en_US
dc.identifier.bibliographiccitationinfo:ofi/fmt:kev:mtx:ctx&ctx_ver=Z39.88-2004&rft_val_fmt=info:ofi/fmt:kev:mtx:dissertation&rft.au=Tyvand, Jon-Erik&rft.title=On the predictability of server resources in online games, an investigative approach&rft.inst=University of Oslo&rft.date=2011&rft.degree=Masteroppgaveen_US
dc.identifier.urnURN:NBN:no-29851en_US
dc.type.documentMasteroppgaveen_US
dc.identifier.duo129716en_US
dc.contributor.supervisorKyrre Begnumen_US
dc.identifier.bibsys120426935en_US
dc.identifier.fulltextFulltext https://www.duo.uio.no/bitstream/handle/10852/8943/1/Tyvand.pdf


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