Abstract
In this thesis I investigate how digital objects are understood and treated in a museum context when they are the very things to be exhibited. I have studied the ongoing work the Norwegian Museum of Science and Technology are doing towards a new permanent ICT-exhibition. The museum is aiming at developing an artificial intelligence powered digital superstructure for the exhibition, which will allow the exhibition to both be dynamic, and utilize the metadata contained in the museums digital database Primus, in the exhibition. By analyzing interviews with the project managers for the exhibition Henrik Treimo and Dag Andreassen, supported by my own notes from my time as an intern on the project, as well as process notes and materials from the museum itself, I investigate how the museum understands, and tries to grapple with digital objects. I find that the museum in its experimental approach to the exhibition sees potential for bringing digital objects into the museum in new ways. At the same time they view digital museum objects and the idea of the "museum on the internet" as something that stands in opposition to the core purpose of the museum which they see as being in the physical display of the museum's collection in the spatial dimension of the museum.