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Hvilke behov og problemer kan løses og ikke løses med multitouch 
Hørven, Christine (Master thesis / Masteroppgave, 2012)
Det å bevege seg fra grafiske bruker grensesnitt (GUI) til fysiske bruker grensesnitt (TUI) åpner for mange nye muligheter. Når vi interagerer med en vanlig pc hvor operativsystemet er begrenset til en pekeenhet, er det ...
Exploring laser induced Single Event Latch-up in AMS 0.35um 
Bjørnstad, Tor-Eivind (Master thesis / Masteroppgave, 2012)
This thesis explores different Single Event Latch-up (SEL) hardness techniques against radiation in a commercial 0.35µm technology from AMS. Techniques like increasing nMOS to pMOS distance, guard rings, source to ...
Industriell casestudie: Utfordringer ved smidig testing i distribuerte IT-prosjekt Restricted Access
Oddtrøen, Kristian (Master thesis, Group thesis / Masteroppgave, Gruppeoppgave, 2017)
Klosseverden : - problemløsning ved bruk av Closlog 
Jøssang, Tom Andreas (Master thesis / Masteroppgave, 2006)
På starten av 1970-tallet var store deler av forskningsområdet innen kunstlig intelligens preget av avgrensede problemstillinger i forenklede verdener. Ideen var at dersom det fantes en god løsning på et problem i en ...
Solving systems of hyperbolic PDEs using multiple GPUs 
Sætra, Martin Lilleeng (Master thesis / Masteroppgave, 2007)
This thesis spans several research areas, where the main topics being parallel programming based on message-passing, general-purpose computation on graphics processing units (GPGPU), numerical simulations, and domain ...
Platform infrastructure as a driver of smart city development 
Antonsen, Håkon Andreas Vegge (Master thesis / Masteroppgave, 2017)
There has been a trend in city development for a little under a decade for cities to become “smart cities”, where recent innovations in technology such as big data processing, IoT, and AI are intended to transform the way ...
Verification of Network Simulators : The good, the bad and the ugly 
Rosbach, Mats Holm (Master thesis / Masteroppgave, 2012)
The purpose of a simulation is to try to get an indication on how a given system will behave in a range of different scenarios. For this kind of research to have any value, it is important that the simulator models reality ...
Efficient data collection using Android ADK in a high velocity, mobile environment 
Sandholt, Gard Brandt (Master thesis / Masteroppgave, 2012)
The purpose of this thesis was to investigate the use of a microcontroller and mobile phone to create a highly mobile data acquisition device for human movement. Another aim was to make the technology as transparent as ...
Polyp Detection using Neural Networks - Data Enhancement and Training Optimization 
Henriksen, Fredrik Lund (Master thesis, Group thesis / Masteroppgave, Gruppeoppgave, 2017)
Colorectal cancer is the third most common type of cancer diagnosed for men and the second most for women. Today's main methods of examination are expensive, time consuming and intrusive for the patient. Recent technologies, ...
Do It Yourself or Do It Together? - Emergence of Participatory Culture through Co-creating interactive DIY skateboarding spaces 
Galewicz, Oskar (Master thesis / Masteroppgave, 2017)
In this master thesis, I explore how the field of Interaction Design might contribute in creating new platforms for engagement and expression, by involving a participatory culture of skateboarders in a Do It Yourself (DIY) ...
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Date Issued2010 - 2018 (1110)2003 - 2009 (562)Document Type
Masteroppgave (1673)
Gruppeoppgave (64)AuthorAshfaq, Muhammad (2)Dahl, Tore (2)Damitew, Hirut Gebrekidan (2)Sæbø, William Giffen (2)Timalsena, Pratik (2)... View More
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